![]() For our next “Book” Club, we wanted to do something a little different, and live up to the site’s motto (“it probably doesn’t deserve…”) by subjecting a new medium to the level of scrutiny usually reserved for literature and film. For our next edition, we’ll be applying a very loose interpretation of the “Book” part of the Club: the next text we’ll be discussing on the book club is the 1994 classic game for the SNES, FINAL FANTASY VI.Īs much fun as we had with Ender’s Game and Slaughterhouse-Five, it’s not exactly groundbreaking to subject a novel to an extensive breakdown in a book-club style format. They were numbered Final Fantasy 1, 2, and 3 in order to keep continuity, but by the time Final Fantasy 7 came out, the USA began adhering to the actual release number.We promised that new and exciting things were coming to the Overthinking It Book Club, and that time is here. ![]() It was numbered 3 in the USA because, at the time, only Final Fantasy 1, 4, and 6 were released. The graphics were spectacular for the time and still hold up well.įinal Fantasy III is actually the sixth game in the Final Fantasy series canon. ![]() The game has a new magic system, but familiar combat and equipment systems. Final Fantasy III has a long drawn-out story line featuring side-quests and backgrounds on 14 different playable characters, as well as a host of NPCs. The game is often hailed as one of the best RPGs made for the SNES, and it was Square's highest selling game for the platform. For other games in the series see Final Fantasy.įinal Fantasy III (Japan: ファイナル ファンタジーVI Final Fantasy VI) is an RPG developed and published by Square (now Square Enix) in 1994.
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